How charging batteries work
Carried anywhere in your inventory, they charge the electric items in your hotbar (the 9 bottom slots) on their own.
| Charging battery | Stores | Tier | Gives per tick | Charged in |
|---|---|---|---|---|
Charging RE Battery | 40,000 EU | LV | 400 EU | BatBox or better |
Advanced Charging Battery | 400,000 EU | MV | 512 EU | CESU or better |
Charging Energy Crystal | 4,000,000 EU | HV | 2,048 EU | MFE or MFSU |
Charging Lapotron Crystal | 40,000,000 EU | EV | 8,192 EU | MFSU only |
Modes
Right-clicking with it in hand switches modes (the tooltip shows the current one):
| Mode | What it charges |
|---|---|
| Disabled | nothing (keeps its energy) |
| All but the item in hand | the hotbar, except what you hold (new ones start like this) |
| Everything | the hotbar, including what you hold |
Rules
- It only charges items of its tier or lower: the RE one does not charge an energy crystal.
- It does not charge other charging batteries or worn armor: for armor, use a chargepad or put the pieces in the hotbar.
- Each item also takes only up to its own limit per tick.
- Like any battery, it also powers machines from their battery slot.
- Each one is made from 4 batteries of its tier (and the previous charging battery); it carries over their charge.
Neo Industrial





