Configuration
Neo Industrial's own balance changes can be tuned or turned off in the server config: config/neoindustrial-server.toml in the instance folder. A world can have its own in saves/<world>/serverconfig/, which overrides the global one.
If the file already existed from an older version, it keeps the old values: delete it so it is created again with the current ones.
economy
| Option | Default | What it does |
|---|
coinDropChance | 0.15 | chance that a hostile mob drops an Iridium Coin |
coinLootingBonus | 0.0333 | extra chance per Looting level |
dragonCoins | 10 | coins from the Ender Dragon |
evokerCoins | 3 | coins from the evoker |
villagerCoins | true | whether high-level villagers ask for coins |
villagerCoinsMinLevel | 4 | from which level (4 = expert, 5 = master) |
coinsPerEmerald | 3 | coins per emerald in the price |
librarianMasterMending | true | Mending only from master librarians |
mining
| Option | Default | What it does |
|---|
classicOreDrops | true | iron, gold, copper, tin, lead and uranium ores drop the block (see Ore processing) |
reactor
| Option | Default | What it does |
|---|
explosionScale | 1.0 | crater size when a Nuclear Reactor explodes (0 = the normal Minecraft explosion, no crater) |
nukeExplosionScale | 1.0 | crater size of the Nuke, always up to 50 blocks (0 = the nuke does not explode) |
nukeChainReaction | true | whether an explosion ignites the loaded nukes it reaches (with a short random fuse of 1 to 3 seconds) |
Datapacks
- UU values:
data/<namespace>/uu_values/*.json (see UU-Matter). - Liquid fuels: those of the semifluid generator and fluid heat generator are defined by tags, and other mods' fuels can be added.
- Recycler: the
neoindustrial:recycler_blacklist tag lists what gets recycled without giving scrap.